public static class Contract.TermActorComponent extends BackboneElement implements IBaseBackboneElement
| Constructor and Description |
|---|
TermActorComponent() |
TermActorComponent(Reference entity) |
| Modifier and Type | Method and Description |
|---|---|
CodeableConcept |
addRole() |
Contract.TermActorComponent |
addRole(CodeableConcept t) |
Contract.TermActorComponent |
copy() |
boolean |
equalsDeep(Base other) |
boolean |
equalsShallow(Base other) |
Reference |
getEntity() |
Resource |
getEntityTarget() |
List<CodeableConcept> |
getRole() |
boolean |
hasEntity() |
boolean |
hasRole() |
boolean |
isEmpty() |
Contract.TermActorComponent |
setEntity(Reference value) |
Contract.TermActorComponent |
setEntityTarget(Resource value) |
addModifierExtension, addModifierExtension, copyValues, getModifierExtension, hasModifierExtensionaddExtension, addExtension, copyValues, getExtension, getExtensionsByUrl, getId, getIdElement, hasExtension, hasId, hasIdElement, setId, setIdElementchildren, compareDeep, compareDeep, compareDeep, compareValues, compareValues, getChildByName, getFormatCommentsPost, getFormatCommentsPre, getUserData, getUserInt, getUserString, hasFormatComment, hasUserData, listChildrenByName, setUserData, setUserDataINNequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitaddExtension, getExtensionaddModifierExtension, getModifierExtensionpublic TermActorComponent()
public TermActorComponent(Reference entity)
public Reference getEntity()
entity (The actor assigned a role in this Contract Provision.)public boolean hasEntity()
public Contract.TermActorComponent setEntity(Reference value)
value - entity (The actor assigned a role in this Contract Provision.)public Resource getEntityTarget()
entity The actual object that is the target of the reference. The reference library doesn't populate this, but you can use it to hold the resource if you resolve it. (The actor assigned a role in this Contract Provision.)public Contract.TermActorComponent setEntityTarget(Resource value)
value - entity The actual object that is the target of the reference. The reference library doesn't use these, but you can use it to hold the resource if you resolve it. (The actor assigned a role in this Contract Provision.)public List<CodeableConcept> getRole()
role (Role played by the actor assigned this role in this Contract Provision.)public boolean hasRole()
public CodeableConcept addRole()
role (Role played by the actor assigned this role in this Contract Provision.)public Contract.TermActorComponent addRole(CodeableConcept t)
public Contract.TermActorComponent copy()
copy in class BackboneElementpublic boolean equalsDeep(Base other)
equalsDeep in class BackboneElementpublic boolean equalsShallow(Base other)
equalsShallow in class BackboneElementpublic boolean isEmpty()
isEmpty in interface IBaseisEmpty in class BackboneElementCopyright © 2014–2015 University Health Network. All rights reserved.