public class Narrative extends BaseNarrative implements INarrative
| Modifier and Type | Class and Description |
|---|---|
static class |
Narrative.NarrativeStatus |
static class |
Narrative.NarrativeStatusEnumFactory |
| Constructor and Description |
|---|
Narrative() |
Narrative(Enumeration<Narrative.NarrativeStatus> status,
XhtmlNode div) |
| Modifier and Type | Method and Description |
|---|---|
Narrative |
copy() |
boolean |
equalsDeep(Base other) |
boolean |
equalsShallow(Base other) |
XhtmlNode |
getDiv() |
Narrative.NarrativeStatus |
getStatus() |
Enumeration<Narrative.NarrativeStatus> |
getStatusElement() |
boolean |
hasDiv() |
boolean |
hasStatus() |
boolean |
hasStatusElement() |
boolean |
isEmpty() |
Narrative |
setDiv(XhtmlNode value) |
Narrative |
setStatus(Narrative.NarrativeStatus value) |
Narrative |
setStatusElement(Enumeration<Narrative.NarrativeStatus> value) |
getDivAsString, setDivAsStringaddExtension, addExtension, copyValues, getExtension, getExtensionsByUrl, getId, getIdElement, hasExtension, hasId, hasIdElement, setId, setIdElementchildren, compareDeep, compareDeep, compareDeep, compareValues, compareValues, getChildByName, getFormatCommentsPost, getFormatCommentsPre, getUserData, getUserInt, getUserString, hasFormatComment, hasUserData, listChildrenByName, setUserData, setUserDataINNequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetDivAsString, setDivAsStringpublic Narrative()
public Narrative(Enumeration<Narrative.NarrativeStatus> status, XhtmlNode div)
public Enumeration<Narrative.NarrativeStatus> getStatusElement()
status (The status of the narrative - whether it's entirely generated (from just the defined data or the extensions too), or whether a human authored it and it may contain additional data.). This is the underlying object with id, value and extensions. The accessor "getStatus" gives direct access to the valuepublic boolean hasStatusElement()
public boolean hasStatus()
public Narrative setStatusElement(Enumeration<Narrative.NarrativeStatus> value)
value - status (The status of the narrative - whether it's entirely generated (from just the defined data or the extensions too), or whether a human authored it and it may contain additional data.). This is the underlying object with id, value and extensions. The accessor "getStatus" gives direct access to the valuepublic Narrative.NarrativeStatus getStatus()
public Narrative setStatus(Narrative.NarrativeStatus value)
value - The status of the narrative - whether it's entirely generated (from just the defined data or the extensions too), or whether a human authored it and it may contain additional data.public XhtmlNode getDiv()
div (The actual narrative content, a stripped down version of XHTML.)public boolean hasDiv()
public Narrative setDiv(XhtmlNode value)
value - div (The actual narrative content, a stripped down version of XHTML.)public boolean equalsDeep(Base other)
equalsDeep in class Elementpublic boolean equalsShallow(Base other)
equalsShallow in class ElementCopyright © 2014–2015 University Health Network. All rights reserved.